Saturday, January 9, 2010

Some screen shots.




Two screen shots from current artSea build. They show basic flocking algorithm which is under heavy development right now. In the second screen you can see a (currently not textured) fish model we are using during development. It is still too hi-poly and has not yet been reduced. The model has been downloaded from: http://www.lfgrafix.com/grafix/C3DB-Models/Mesh-free/MeshFishToucan.html. You can also see AntTweakBar working.

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